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2026-08-22 08:40:29 +02:00
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<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="UTF-8">
<title>Admin Panel</title>
<style>
body {
margin: 0;
background: #111;
color: #eee;
font-family: Arial, sans-serif;
padding: 20px;
}
h1 { margin-top: 0; }
h2 { border-bottom: 2px solid #444; padding-bottom: 6px; margin-top: 40px; }
.panel {
background: #1a1a1a;
border: 1px solid #333;
border-radius: 8px;
padding: 16px;
margin-bottom: 20px;
}
table {
width: 100%;
border-collapse: collapse;
margin-top: 10px;
}
th, td {
text-align: left;
padding: 8px;
border-bottom: 1px solid #333;
font-size: 14px;
}
th { color: #aaa; font-weight: normal; }
input, select {
background: #222;
border: 1px solid #444;
color: #eee;
padding: 6px 8px;
border-radius: 4px;
font-size: 14px;
}
button {
background: #2c7a3d;
border: none;
color: white;
padding: 6px 12px;
border-radius: 4px;
cursor: pointer;
font-size: 14px;
}
button.danger { background: #a83232; }
button:hover { opacity: 0.85; }
.form-row {
display: flex;
gap: 8px;
flex-wrap: wrap;
align-items: center;
margin-top: 10px;
}
.shop-card {
background: #202020;
border: 1px solid #333;
border-radius: 6px;
padding: 12px;
margin-top: 12px;
}
.shop-card h3 { margin: 0 0 6px 0; }
.shop-meta { color: #888; font-size: 13px; margin-bottom: 10px; }
.badge {
display: inline-block;
background: #333;
border-radius: 4px;
padding: 2px 6px;
font-size: 12px;
color: #ccc;
margin-left: 6px;
}
.msg {
font-size: 13px;
color: #6fbf73;
min-height: 18px;
}
</style>
</head>
<body>
<a href="/index.html" style="color:#6fbf73; text-decoration:none; font-size:14px;">&larr; zurück zur Startseite</a>
<h1>🎮 Admin Panel</h1>
<!-- ITEMS -->
<div class="panel">
<h2>Items</h2>
<div class="msg" id="itemMsg"></div>
<table>
<thead>
<tr>
<th>ID</th><th>Name</th><th>Typ</th><th>Restore</th><th>Model</th><th>Schaden</th><th>Reichweite</th><th>Gewicht</th><th></th>
</tr>
</thead>
<tbody id="itemsTableBody"></tbody>
</table>
<h3>Item hinzufügen / bearbeiten</h3>
<div class="form-row">
<input id="itemId" placeholder="ID (z.B. burger)">
<input id="itemName" placeholder="Name (z.B. Burger)">
<select id="itemType">
<option value="item">item</option>
<option value="food">food</option>
<option value="drink">drink</option>
<option value="heal">heal</option>
<option value="fuel">fuel (Benzinkanister - Restore = Liter)</option>
<option value="car">car</option>
<option value="weapon_melee">weapon_melee (Nahkampf)</option>
<option value="weapon_ranged">weapon_ranged (Fernkampf)</option>
</select>
<input id="itemRestore" type="number" placeholder="Restore (optional)" style="width:150px;">
<input id="itemModel" placeholder="Model (nur bei car, z.B. sedan)">
<input id="itemDamage" type="number" placeholder="Schaden (nur bei Waffen)" style="width:170px;">
<input id="itemWeaponRange" type="number" placeholder="Reichweite px (nur ranged)" style="width:190px;">
<input id="itemWeight" type="number" step="0.1" placeholder="Gewicht (kg)" style="width:130px;">
<button onclick="saveItem()">Speichern</button>
</div>
<div style="color:#888; font-size:12px; margin-top:6px;">
Nahkampf-Reichweite ist fest ~45px, "Reichweite" gilt nur für weapon_ranged.
Gewicht: Standard 1.0kg, max. Traglast pro Spieler ist eine Server-Einstellung.
Tipp: gleiche ID erneut speichern = Item wird aktualisiert (Preis wird pro Shop separat gesetzt, nicht hier).
</div>
</div>
<!-- SHOPS -->
<div class="panel">
<h2>Shops</h2>
<div class="msg" id="shopMsg"></div>
<h3>Neuen Shop anlegen</h3>
<div class="form-row">
<input id="newShopName" placeholder="Shop-Name">
<input id="newShopWorld" placeholder="Welt (z.B. stadt)">
<input id="newShopX" type="number" placeholder="X (Tile)" style="width:100px;">
<input id="newShopY" type="number" placeholder="Y (Tile)" style="width:100px;">
<button onclick="createShop()">Shop anlegen</button>
</div>
<div id="shopsContainer"></div>
</div>
<script>
// -------------------------------------------------------------
// ZUGRIFFSSCHUTZ: nur eingeloggte Admins dürfen diese Seite nutzen
// -------------------------------------------------------------
const token = localStorage.getItem("token");
// Voll-Admin ODER passende Gruppen-Berechtigung reicht jetzt aus - der
// Server prüft das bei jedem Aufruf ohnehin final ab (siehe requireAdmin);
// hier reicht ein simpler Login-Check, authFetch() fängt fehlende Rechte
// beim ersten echten API-Aufruf sauber ab (Meldung + Weiterleitung)
let isAdmin = localStorage.getItem("isAdmin") === "true";
if (!token) {
alert("Bitte zuerst einloggen.");
location.href = "/index.html";
}
async function authFetch(url, options = {}) {
options.headers = { ...(options.headers || {}), "Authorization": "Bearer " + token };
const res = await fetch(url, options);
if (res.status === 401 || res.status === 403) {
alert("Sitzung abgelaufen oder kein Admin-Zugriff. Bitte erneut einloggen.");
location.href = "/index.html";
throw new Error("Nicht autorisiert");
}
return res;
}
let allItems = [];
let allShops = [];
// -------------------------------------------------------------
// ITEMS
// -------------------------------------------------------------
async function loadItems() {
const res = await authFetch("/api/admin/items");
const data = await res.json();
allItems = data.items || [];
renderItemsTable();
renderShopItemDropdowns();
}
function renderItemsTable() {
const body = document.getElementById("itemsTableBody");
body.innerHTML = "";
allItems.forEach(item => {
const tr = document.createElement("tr");
tr.innerHTML = `
<td>${item.id}</td>
<td>${item.name}</td>
<td>${item.type}</td>
<td>${item.restore ?? 0}</td>
<td>${item.model ?? "-"}</td>
<td>${item.damage ? item.damage : "-"}</td>
<td>${item.weapon_range ? item.weapon_range : "-"}</td>
<td>${item.weight ?? 1}kg</td>
<td>
<button onclick="editItem('${item.id}')">Bearbeiten</button>
<button class="danger" onclick="deleteItem('${item.id}')">Löschen</button>
</td>
`;
body.appendChild(tr);
});
}
function editItem(id) {
const item = allItems.find(i => i.id === id);
if (!item) return;
document.getElementById("itemId").value = item.id;
document.getElementById("itemName").value = item.name;
document.getElementById("itemType").value = item.type;
document.getElementById("itemRestore").value = item.restore ?? "";
document.getElementById("itemModel").value = item.model ?? "";
document.getElementById("itemDamage").value = item.damage ?? "";
document.getElementById("itemWeaponRange").value = item.weapon_range ?? "";
document.getElementById("itemWeight").value = item.weight ?? "";
}
async function saveItem() {
const id = document.getElementById("itemId").value.trim();
const name = document.getElementById("itemName").value.trim();
const type = document.getElementById("itemType").value;
const restore = Number(document.getElementById("itemRestore").value) || 0;
const model = document.getElementById("itemModel").value.trim() || null;
const damage = Number(document.getElementById("itemDamage").value) || 0;
const weaponRange = Number(document.getElementById("itemWeaponRange").value) || 0;
const weight = Number(document.getElementById("itemWeight").value) || 1;
if (!id || !name) {
showMsg("itemMsg", "ID und Name sind Pflicht.", true);
return;
}
const res = await authFetch("/api/admin/items", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ id, name, type, restore, model, damage, weaponRange, weight })
});
const data = await res.json();
if (data.ok) {
showMsg("itemMsg", "Item gespeichert.");
document.getElementById("itemId").value = "";
document.getElementById("itemName").value = "";
document.getElementById("itemRestore").value = "";
document.getElementById("itemModel").value = "";
document.getElementById("itemDamage").value = "";
document.getElementById("itemWeaponRange").value = "";
document.getElementById("itemWeight").value = "";
await loadItems();
} else {
showMsg("itemMsg", "Fehler: " + (data.error || "unbekannt"), true);
}
}
async function deleteItem(id) {
if (!confirm(`Item "${id}" wirklich löschen?`)) return;
const res = await authFetch("/api/admin/items/" + encodeURIComponent(id), { method: "DELETE" });
const data = await res.json();
if (data.ok) {
showMsg("itemMsg", "Item gelöscht.");
await loadItems();
await loadShops();
} else {
showMsg("itemMsg", "Fehler beim Löschen (evtl. noch in einem Shop verknüpft?).", true);
}
}
// -------------------------------------------------------------
// SHOPS
// -------------------------------------------------------------
async function loadShops() {
const res = await authFetch("/api/admin/shops");
const data = await res.json();
allShops = data.shops || [];
renderShops();
}
function renderShops() {
const container = document.getElementById("shopsContainer");
container.innerHTML = "";
allShops.forEach(shop => {
const card = document.createElement("div");
card.className = "shop-card";
const itemsRows = shop.items.map(si => `
<tr>
<td>${si.name}</td>
<td>${si.price}$</td>
<td><button class="danger" onclick="removeShopItem(${si.id})">Entfernen</button></td>
</tr>
`).join("");
card.innerHTML = `
<h3>${shop.name} <span class="badge">#${shop.id}</span></h3>
<div class="shop-meta">Welt: ${shop.world} — Position: (${shop.x}, ${shop.y})
<button class="danger" onclick="deleteShop(${shop.id})" style="margin-left:10px;">Shop löschen</button>
</div>
<table>
<thead><tr><th>Item</th><th>Preis</th><th></th></tr></thead>
<tbody>${itemsRows || "<tr><td colspan=3 style='color:#666;'>Noch keine Items</td></tr>"}</tbody>
</table>
<div class="form-row">
<select id="itemSelect_${shop.id}"></select>
<input id="priceInput_${shop.id}" type="number" placeholder="Preis" style="width:100px;">
<button onclick="addShopItem(${shop.id})">Item hinzufügen</button>
</div>
`;
container.appendChild(card);
});
renderShopItemDropdowns();
}
function renderShopItemDropdowns() {
allShops.forEach(shop => {
const select = document.getElementById("itemSelect_" + shop.id);
if (!select) return;
select.innerHTML = allItems.map(i =>
`<option value="${i.id}">${i.name} (${i.type})</option>`
).join("");
});
}
async function createShop() {
const name = document.getElementById("newShopName").value.trim();
const world = document.getElementById("newShopWorld").value.trim();
const x = Number(document.getElementById("newShopX").value);
const y = Number(document.getElementById("newShopY").value);
if (!name || !world || isNaN(x) || isNaN(y)) {
showMsg("shopMsg", "Bitte alle Felder ausfüllen.", true);
return;
}
const res = await authFetch("/api/admin/shops", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ name, world, x, y })
});
const data = await res.json();
if (data.ok) {
showMsg("shopMsg", "Shop angelegt.");
document.getElementById("newShopName").value = "";
document.getElementById("newShopWorld").value = "";
document.getElementById("newShopX").value = "";
document.getElementById("newShopY").value = "";
await loadShops();
} else {
showMsg("shopMsg", "Fehler: " + (data.error || "unbekannt"), true);
}
}
async function deleteShop(id) {
if (!confirm("Diesen Shop wirklich komplett löschen?")) return;
const res = await authFetch("/api/admin/shops/" + id, { method: "DELETE" });
const data = await res.json();
if (data.ok) {
showMsg("shopMsg", "Shop gelöscht.");
await loadShops();
} else {
showMsg("shopMsg", "Fehler beim Löschen.", true);
}
}
async function addShopItem(shopId) {
const itemId = document.getElementById("itemSelect_" + shopId).value;
const price = Number(document.getElementById("priceInput_" + shopId).value);
if (!itemId || !price || price <= 0) {
showMsg("shopMsg", "Bitte Item und gültigen Preis wählen.", true);
return;
}
const res = await authFetch(`/api/admin/shops/${shopId}/items`, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ itemId, price })
});
const data = await res.json();
if (data.ok) {
showMsg("shopMsg", "Item zum Shop hinzugefügt.");
await loadShops();
} else {
showMsg("shopMsg", "Fehler: " + (data.error || "unbekannt"), true);
}
}
async function removeShopItem(shopItemId) {
const res = await authFetch("/api/admin/shop_items/" + shopItemId, { method: "DELETE" });
const data = await res.json();
if (data.ok) {
showMsg("shopMsg", "Item entfernt.");
await loadShops();
} else {
showMsg("shopMsg", "Fehler beim Entfernen.", true);
}
}
// -------------------------------------------------------------
// HELPERS
// -------------------------------------------------------------
function showMsg(elId, text, isError) {
const el = document.getElementById(elId);
el.style.color = isError ? "#e06c6c" : "#6fbf73";
el.textContent = text;
setTimeout(() => { el.textContent = ""; }, 4000);
}
// -------------------------------------------------------------
// INIT
// -------------------------------------------------------------
(async () => {
await loadItems();
await loadShops();
})();
</script>
</body>
</html>