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bordervillegame/node_modules/@bufbuild/protobuf/dist/esm/create-descriptor-set.d.ts
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2026-08-22 08:40:29 +02:00

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import { FeatureSetDefaults, FileDescriptorProto, FileDescriptorSet } from "./google/protobuf/descriptor_pb.js";
import type { DescriptorSet } from "./descriptor-set.js";
import type { BinaryReadOptions, BinaryWriteOptions } from "./binary-format.js";
/**
* Create a DescriptorSet, a convenient interface for working with a set of
* google.protobuf.FileDescriptorProto.
*
* Note that files must be given in topological order, so each file appears
* before any file that imports it. Protocol buffer compilers always produce
* files in topological order.
*/
export declare function createDescriptorSet(input: FileDescriptorProto[] | FileDescriptorSet | Uint8Array, options?: CreateDescriptorSetOptions): DescriptorSet;
/**
* Options to createDescriptorSet()
*/
interface CreateDescriptorSetOptions {
/**
* Editions support language-specific features with extensions to
* google.protobuf.FeatureSet. They can define defaults, and specify on
* which targets the features can be set.
*
* To create a DescriptorSet that provides your language-specific features,
* you have to provide a google.protobuf.FeatureSetDefaults message in this
* option. It can also specify the minimum and maximum supported edition.
*
* The defaults can be generated with `protoc` - see the flag
* `--experimental_edition_defaults_out`.
*/
featureSetDefaults?: FeatureSetDefaults;
/**
* Internally, data is serialized when features are resolved. The
* serialization options given here will be used for feature resolution.
*/
serializationOptions?: Partial<BinaryReadOptions & BinaryWriteOptions>;
}
export {};