Files
bordervillegame/admin_players.html
2026-08-22 08:40:29 +02:00

418 lines
13 KiB
HTML

<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="UTF-8">
<title>Spieler-Inventare</title>
<style>
body {
margin: 0;
background: #111;
color: #eee;
font-family: Arial, sans-serif;
padding: 20px;
}
h1 { margin-top: 0; }
a.back { color: #6fbf73; text-decoration: none; font-size: 14px; }
a.back:hover { text-decoration: underline; }
.layout {
display: grid;
grid-template-columns: 280px 1fr;
gap: 20px;
margin-top: 16px;
align-items: start;
}
.panel {
background: #1a1a1a;
border: 1px solid #333;
border-radius: 8px;
padding: 16px;
}
input, select {
background: #222;
border: 1px solid #444;
color: #eee;
padding: 6px 8px;
border-radius: 4px;
font-size: 14px;
box-sizing: border-box;
}
button {
background: #2c7a3d;
border: none;
color: white;
padding: 6px 12px;
border-radius: 4px;
cursor: pointer;
font-size: 14px;
}
button.danger { background: #a83232; }
button.secondary { background: #333; }
button:hover { opacity: 0.85; }
#playerSearch { width: 100%; margin-bottom: 10px; }
.player-item {
padding: 8px 10px;
border-radius: 6px;
cursor: pointer;
font-size: 14px;
margin-bottom: 4px;
}
.player-item:hover { background: #242424; }
.player-item.active { background: #2c7a3d33; border: 1px solid #2c7a3d; }
.player-item .sub { color: #888; font-size: 12px; }
table {
width: 100%;
border-collapse: collapse;
margin-top: 10px;
}
th, td {
text-align: left;
padding: 8px;
border-bottom: 1px solid #333;
font-size: 14px;
}
th { color: #aaa; font-weight: normal; }
td input[type="number"] { width: 80px; }
.form-row {
display: flex;
gap: 8px;
flex-wrap: wrap;
margin-top: 14px;
align-items: center;
}
.msg { font-size: 13px; color: #6fbf73; min-height: 18px; margin-top: 8px; }
.hidden { display: none !important; }
.empty-hint { color: #666; padding: 20px 0; }
.player-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 6px;
}
.player-header .money { color: #999; font-size: 13px; }
</style>
</head>
<body>
<a class="back" href="/index.html">&larr; zurück zur Startseite</a> · <a class="back" href="/admin.html">Items/Shops</a>
<h1>🎒 Spieler-Inventare</h1>
<div class="layout">
<div class="panel">
<input id="playerSearch" placeholder="Spieler suchen...">
<div id="playerList"></div>
</div>
<div class="panel" id="inventoryPanel">
<div class="empty-hint" id="emptyHint">Wähle links einen Spieler aus.</div>
<div id="inventoryContent" class="hidden">
<div class="player-header">
<h2 id="playerName" style="margin:0;"></h2>
<span class="money" id="playerMoney"></span>
</div>
<table>
<thead>
<tr><th>Item-ID</th><th>Name</th><th>Menge</th><th></th></tr>
</thead>
<tbody id="invTableBody"></tbody>
</table>
<h3>Item hinzufügen</h3>
<div class="form-row">
<select id="addItemSelect"></select>
<input id="addItemAmount" type="number" placeholder="Menge" value="1" style="width:100px;">
<button onclick="addInventoryItem()">Hinzufügen</button>
</div>
<div class="form-row">
<button onclick="saveInventory()">💾 Speichern</button>
<button class="secondary" onclick="loadInventory(currentPlayerId)">Änderungen verwerfen</button>
</div>
<div class="msg" id="invMsg"></div>
</div>
</div>
<div class="panel hidden" id="jobPanel">
<h2 style="margin-top:0;">Job &amp; Rang</h2>
<div class="form-row">
<select id="jobRankSelect" style="min-width:280px;"></select>
<button onclick="saveJobRank()">Übernehmen</button>
<button class="danger" onclick="clearJobRank()">Job entfernen</button>
</div>
<div class="msg" id="jobMsg"></div>
</div>
</div>
<script>
// -------------------------------------------------------------
// ZUGRIFFSSCHUTZ: nur eingeloggte Admins dürfen diese Seite nutzen
// -------------------------------------------------------------
const token = localStorage.getItem("token");
// Voll-Admin ODER passende Gruppen-Berechtigung reicht jetzt aus - der
// Server prüft das bei jedem Aufruf ohnehin final ab (siehe requireAdmin);
// hier reicht ein simpler Login-Check, authFetch() fängt fehlende Rechte
// beim ersten echten API-Aufruf sauber ab (Meldung + Weiterleitung)
let isAdmin = localStorage.getItem("isAdmin") === "true";
if (!token) {
alert("Bitte zuerst einloggen.");
location.href = "/index.html";
}
async function authFetch(url, options = {}) {
options.headers = { ...(options.headers || {}), "Authorization": "Bearer " + token };
const res = await fetch(url, options);
if (res.status === 401 || res.status === 403) {
alert("Sitzung abgelaufen oder kein Admin-Zugriff. Bitte erneut einloggen.");
location.href = "/index.html";
throw new Error("Nicht autorisiert");
}
return res;
}
let allPlayers = [];
let allItems = [];
let currentPlayerId = null;
let currentInventory = [];
// -------------------------------------------------------------
// SPIELERLISTE
// -------------------------------------------------------------
async function loadPlayers() {
const res = await authFetch("/api/admin/players");
const data = await res.json();
allPlayers = data.players || [];
renderPlayerList();
}
function renderPlayerList() {
const list = document.getElementById("playerList");
const filter = document.getElementById("playerSearch").value.toLowerCase();
list.innerHTML = "";
allPlayers
.filter(p => p.username.toLowerCase().includes(filter))
.forEach(p => {
const div = document.createElement("div");
div.className = "player-item" + (p.id === currentPlayerId ? " active" : "");
div.innerHTML = `
${p.username}
<div class="sub">ID ${p.id}${p.money}$ Bargeld</div>
`;
div.onclick = () => loadInventory(p.id);
list.appendChild(div);
});
}
document.getElementById("playerSearch").addEventListener("input", renderPlayerList);
// -------------------------------------------------------------
// ITEMS (für die Auswahl beim Hinzufügen)
// -------------------------------------------------------------
async function loadItems() {
const res = await authFetch("/api/admin/items");
const data = await res.json();
allItems = data.items || [];
const select = document.getElementById("addItemSelect");
select.innerHTML = allItems.map(i =>
`<option value="${i.id}">${i.name} (${i.id})</option>`
).join("");
}
function itemName(id) {
const item = allItems.find(i => i.id === id);
return item ? item.name : "(unbekanntes Item)";
}
// -------------------------------------------------------------
// INVENTAR LADEN / ANZEIGEN
// -------------------------------------------------------------
async function loadInventory(playerId) {
currentPlayerId = playerId;
renderPlayerList();
const res = await authFetch(`/api/admin/players/${playerId}/inventory`);
const data = await res.json();
if (!data.ok) {
showMsg("Fehler: " + (data.error || "unbekannt"), true);
return;
}
currentInventory = data.inventory || [];
document.getElementById("emptyHint").classList.add("hidden");
document.getElementById("inventoryContent").classList.remove("hidden");
document.getElementById("playerName").textContent = data.username;
const player = allPlayers.find(p => p.id === playerId);
document.getElementById("playerMoney").textContent = player
? `${player.money}$ Bargeld — ${player.bank}$ Bank`
: "";
renderInventoryTable();
document.getElementById("jobPanel").classList.remove("hidden");
await loadJobRankOptions(player ? player.job_rank_id : null);
}
// -------------------------------------------------------------
// JOB & RANG (Beförderung)
// -------------------------------------------------------------
let allJobsWithRanks = [];
async function loadJobRankOptions(currentRankId) {
if (allJobsWithRanks.length === 0) {
const res = await authFetch("/api/admin/jobs");
const data = await res.json();
allJobsWithRanks = data.jobs || [];
}
const select = document.getElementById("jobRankSelect");
select.innerHTML = `<option value="">Kein Job</option>`;
allJobsWithRanks.forEach(job => {
[...job.ranks].sort((a, b) => a.level - b.level).forEach(r => {
const opt = document.createElement("option");
opt.value = r.id;
opt.textContent = `${job.name} - Rang ${r.level}: ${r.title} (${r.salary}$/Min)`;
if (r.id === currentRankId) opt.selected = true;
select.appendChild(opt);
});
});
}
async function saveJobRank() {
if (currentPlayerId === null) return;
const rankId = document.getElementById("jobRankSelect").value || null;
const res = await authFetch(`/api/admin/players/${currentPlayerId}/job`, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ rankId })
});
const data = await res.json();
if (data.ok) {
showJobMsg("Job/Rang übernommen.");
await loadPlayers();
} else {
showJobMsg("Fehler beim Speichern.", true);
}
}
function clearJobRank() {
document.getElementById("jobRankSelect").value = "";
saveJobRank();
}
function showJobMsg(text, isError) {
const el = document.getElementById("jobMsg");
el.style.color = isError ? "#e06c6c" : "#6fbf73";
el.textContent = text;
setTimeout(() => { el.textContent = ""; }, 4000);
}
function renderInventoryTable() {
const body = document.getElementById("invTableBody");
body.innerHTML = "";
if (currentInventory.length === 0) {
body.innerHTML = `<tr><td colspan="4" style="color:#666;">Inventar ist leer</td></tr>`;
return;
}
currentInventory.forEach((item, index) => {
const tr = document.createElement("tr");
tr.innerHTML = `
<td>${item.id}</td>
<td>${itemName(item.id)}</td>
<td><input type="number" min="0" value="${item.amount}" data-index="${index}" class="amountInput"></td>
<td><button class="danger" data-index="${index}">Entfernen</button></td>
`;
body.appendChild(tr);
});
body.querySelectorAll(".amountInput").forEach(input => {
input.addEventListener("change", () => {
const idx = Number(input.dataset.index);
currentInventory[idx].amount = Math.max(0, Number(input.value) || 0);
});
});
body.querySelectorAll("button.danger").forEach(btn => {
btn.addEventListener("click", () => {
const idx = Number(btn.dataset.index);
currentInventory.splice(idx, 1);
renderInventoryTable();
});
});
}
function addInventoryItem() {
const itemId = document.getElementById("addItemSelect").value;
const amount = Math.max(1, Number(document.getElementById("addItemAmount").value) || 1);
if (!itemId) return;
const existing = currentInventory.find(i => i.id === itemId);
if (existing) {
existing.amount += amount;
} else {
currentInventory.push({ id: itemId, amount });
}
renderInventoryTable();
}
async function saveInventory() {
if (currentPlayerId === null) return;
const res = await authFetch(`/api/admin/players/${currentPlayerId}/inventory`, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ inventory: currentInventory })
});
const data = await res.json();
if (data.ok) {
showMsg("Inventar gespeichert.");
currentInventory = data.inventory;
renderInventoryTable();
} else {
showMsg("Fehler: " + (data.error || "unbekannt"), true);
}
}
function showMsg(text, isError) {
const el = document.getElementById("invMsg");
el.style.color = isError ? "#e06c6c" : "#6fbf73";
el.textContent = text;
setTimeout(() => { el.textContent = ""; }, 4000);
}
// -------------------------------------------------------------
// INIT
// -------------------------------------------------------------
(async () => {
await loadItems();
await loadPlayers();
})();
</script>
</body>
</html>